Tuesday, August 3, 2010

Possible Worlds- The Wild Hunt/Suck


Winning Best Canadian First Feature Film at the recent Toronto International Film Festival, Alexandre Franchi’s The Wild Hunt is an original examination of power, or probably more accurately- the lack of it. Centred around medieval re-enactments and the world of LARPers (Live-Action Role Players), the film was shot in Quebec in an actual rural LARPing facility-Le Duché de Bicolline, using real LARPers as extras.

The film follows Erik Magnusson (Ricky Mabe), a non-player, as he enters the ‘medieval world’ to try and patch things up with his girlfriend Lyn (Kaniehtiio Horn), who has recently been seduced by the game. Will Erik enter into the spirit of the place with its Knights, Elves,Vikings and maurading Barbarians in order to reclaim his lady?

This film makes a pretty serious statement about modern men’s feelings of impotence. Seeking power by adopting identities from by-gone eras and getting thrills from staged battles- the fantasy world of the LARPers, in the film, is part-history, part-Tolkien. This imagined reality allows people with status concerns in everyday life to take on personas of kings and warriors- giving them a sense of power and purpose. This deliberate departure from the mandane ‘normal world’ is best realised through the character of Bjorn (Mark A. Krupa, Co-writer and Producer), leader of the Vikings and Erik’s brother. Bjorn is so reliant on his created identity that he is unable to leave the fantasy world, staying constantly in character.

The female characters in this film are left largely unexplored- especially Lyn, who is far from sympathetic, so much so that you wonder why Erik wants her back. The story surrounding the brothers, Erik and Bjorn is however a compelling one- making The Wild Hunt an impressive debut. The film takes its audience into a fascinating and curious setting- as it considers the darker side of human nature and the need to feel powerful. The Wild Hunt has a real sense of menace that grows as the characters push the boundaries of their created world and identities. How far will the game go?



It was only a matter of time before a film combined vampires and rock music, because what’s cooler than the blood-sucking undead? The blood-sucking undead in a band! Suck is a rock musical that breaks with horror tradition, giving us vampires that aren’t all that pretty, or that broody; not concerned with eternal life, these blood-suckers are on a quest for eternal fame.

Suck tells the tale of a working band called The Winners. Touring bars in Canada and The States, the band has never had its ‘big break’. Living out of their tour hearse and with a truly crap manager (Dave Foley), The Winners seem to be going nowhere. That is until bassist Jennifer (Jessica Paré) has an unusual encounter with a mysterious audience member. Suddenly Jennifer’s stage appeal increases tenfold and the band actually gets a following. But at what cost?

Writer/director Rob Stefaniuk gives us a fun, at times absurdist, music-loving film with Suck. Along with the central band cast, the film also hosts to an eclectic mix of musician- including Alice Cooper, Iggy Pop and Moby. Suck plays for laughs not screams, with the more macabre moments twisted for comedic effect.

Using quirky special effects and with plenty of homages to the vampire genre and its musical influences this is a film with its tongue- firmly- in- its- cheek. Suck plays with a variation on the Robert Johnson and the Devil scenario, asking the question- how far would you go to be famous?

First Published in Trespass